Territory Modeling With Computer Graphics, Rendering and Geographic Information Systems
DOI:
https://doi.org/10.30837/csitic52021231830Keywords:
GIS, terrain model, ArcGIS, vector, three-dimensional, software, geographicAbstract
The main goal of this thesis is to analyze existing technologies for three-dimensional modeling of architectural objects, including a comprehensive analysis of the adjacent territory. Visualization of the object and the corresponding relief, complemented by powerful analytical capabilities. It is carried out with the proposed effective set of tools in the environment of a geographic information system. The considered proposals for the use of three-dimensional modeling programs in geographic information systems will significantly simplify and improve interactions with them, as well as expand their areas of application.
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