Territory Modeling With Computer Graphics, Rendering and Geographic Information Systems

Authors

  • Dmytro Karnaukhov Kharkiv National University of Radio Electronics, Ukraine
  • Nataliia Yeromina Kharkiv National University of Radio Electronics, Ukraine

DOI:

https://doi.org/10.30837/csitic52021231830

Keywords:

GIS, terrain model, ArcGIS, vector, three-dimensional, software, geographic

Abstract

The main goal of this thesis is to analyze existing technologies for three-dimensional modeling of architectural objects, including a comprehensive analysis of the adjacent territory. Visualization of the object and the corresponding relief, complemented by powerful analytical capabilities. It is carried out with the proposed effective set of tools in the environment of a geographic information system. The considered proposals for the use of three-dimensional modeling programs in geographic information systems will significantly simplify and improve interactions with them, as well as expand their areas of application.

References

"GIS for Local Government| Open Government". www.esri.com

Parker, Christopher J.; May, Andrew J.; Mitchel, Val (2014). "User Centred Design of Neogeography: The Impact of Volunteered Geographic Information on Trust of Online Map 'Mashups"

May, Andrew; Parker, Christopher J.; Taylor, Neil; Ross, Tracy (2014). "Evaluating a concept design of a crowd-sourced 'mashup' providing ease-of-access information for people with limited mobility".

Annamoradnejad, R; Annamoradnejad, Issa (2017). "An Analysis of Centrality Measures of Iran's Province Capitals based on Road and Air Connections (Using Gephi)". Research and Urban Planning.

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Published

2021-05-30

Issue

Section

DEVELOPMENT AND OPERATION OF COMPUTER AND INTELLECTUAL INFORMATION SYSTEMS